AI Insights · Timothy · July 2025
Top Entertainment Mascot Games Performance in Tunisia, Q2 2025
Explore the performance trends of top entertainment mascot games on a unified platform in Tunisia during the second quarter of 2025.
In the second quarter of 2025, the performance of top entertainment mascot games on a unified platform in Tunisia showcased diverse trends in downloads, revenue, and active users. Here's a detailed look at the data provided by Sensor Tower.
Minion Rush: Running game from Gameloft maintained a steady weekly revenue around $30 to $33. Weekly downloads were notably inconsistent, with a peak of 1.7K in early April, followed by a decrease, then another rise to 989 in late May. Active users started at approximately 3.7K, dropping to just over 1K by the end of June.
Sonic Dash: Fun Endless Runner from SEGA saw a relatively stable weekly revenue of $13 to $14. Downloads fluctuated, starting at 6.3K, dipping mid-quarter, then climbing to 7.6K by late June. Active users began at 51.9K, experiencing a slight decline before ending the quarter at 49.5K.
Sonic Forces: Run Battle Game showed a varied revenue pattern, peaking at $53 in late April but mostly remaining low. Downloads increased significantly from 2.5K at the start to 7.3K by the end of June. Active users followed a similar upward trend, ending the quarter at 9.9K.
Sonic Jump™ experienced minimal revenue, with occasional spikes to $5. Active user numbers remained constant at 2 throughout the quarter.
Sonic The Hedgehog 4™ Ep. II recorded low revenue, with a few peaks at $4. Downloads gradually increased from 57 to 93 by mid-June, before falling to zero at the end of the quarter. Active users showed a slight decline from 355 to 280.
For more insights on app performance, visit Sensor Tower.